Walk around a small environment as a cute little kiwi in this prototype that tests procedural animation in Unity3D.                                                                                            

A good excuse for me to learn the basics of procedural animation, the Unity Shader Graph and the Blender's modeling, texturing and rigging tools. All the animation was done without keyframes, completely through code.


Controls

Use the WASD keys or the left joystick of the controller to move the kiwi. And the mouse, or the right joystick to rotate the camera.

StatusPrototype
PlatformsHTML5
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
AuthorS. Lucas Serrano
Made withUnity
Tags3D, bird, ik, kiwi, procedural-animation, shader-graph, Unity

Comments

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A very cool prototype, hope you make a full game or whatever you want to make.

I like that you added particles, sounds, water effects, the outline around the kiwi. It's cute and fun to navigate. The camera is a bit weird sometimes though.

KIWIIIIIIIIIIIIIIIIIIIII

🥝

:D

Nice game! Beautiful kiwi!